After Christmas, Mick, Phil, Owen and I all went up to Sanctuary Gaming Centre in Sutton-in-Ashfield, for some Flames of War Vietnam games. Owen played Phil, and I played Mick. We both played the same scenario, 'Search and Destroy', and the elephant grass roll was a 6, so limited visibility all round.
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| The tables, with my ANZACs deployed in the foreground. |
My list was as follows:
| Fearless Veteran | Rifle Company (Aus) Alex Billing | ANZAC Vietnam |
| Infantry Company |
| Platoon | Qty | Unit | Points |
| Headquarters | |
| Rifle Company HQ (Aus) | p.65 |
| 2 1 | Cmd M16 Rifle team Medic team | 65 |
| Combat Platoons | |
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| 1 6 | Cmd SLR team SLR team | 260 |
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| 1 6 | Cmd SLR team SLR team | 260 |
| Weapons Platoons | |
| Anti-tank Platoon (Aus) | p.66 |
| 1 6 | Cmd M16 Rifle team M67 90mm recoilless gun | 285 |
| Support Platoon | |
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| 1 2 | M113 with T50 turret M113 with M74C turret | 130 |
| Assault Helicopter Platoon | Confident Trained Allied Platoon p.51 |
| 3 | UH-1D Slick | 80 |
| Aeroweapons Platoon (25th) | Fearless Trained Allied Platoon p.19 |
| 2 | UH-1B Hog | 160 |
| Medevac Dustoff | Confident Veteran p.63 |
| 1 | Medevac UH-1D Slick | 10 |
| Company Points: | 1250 |
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| Infantry hides in the woods, whilst the M113s take a more circuitous route around the outside |
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| Turn one, and the Huey 'slicks' try and land some troops at the LZ objective |
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| The ANZACs walk straight into a minefield |
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| Sanctuary Gaming is a converted church, which is very impressive, but cold with no heating in December :) |
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| Shoutout to Phil Hale in the red jacket in the background. He is trying out the brand new copy of Desperature Measures Mrs. Hale gave him for Christmas |
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| PAVN AA ambushes underneath the slicks |
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| Needing 4s, Mick completely whiffs the to hit roll |
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| The ANZACs clear one of the minefields with minimal casualties |
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| And move over and around the other minefield with casualties |
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| A quick look at Phil and Owen's game. The Hogs appear to be inflicting a heavy toll on the PAVN |
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| More of Phil and Owen's game |
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| My Hogs arrive.... |
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| ...and wipe out the AA |
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| ANZACs take their first objective |
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| An infantry company appears and takes out a Hog in revenge |
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| The survivor considers his options... |
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| PAVN secure the LZ objective |
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| PAVN reinforcements also take an objective |
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| The Anti Tank platoon pushes forwards into the next dense jungle |
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| The Hog changes target, going for the PAVN sappers on the LZ objective |
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| PAVN infantry secure another objective |
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| And receive further reinforcement |
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| The ANZAC 1iC calls in a supporting platoon, securing the LZ for them |
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| The other Hog is taken down by the PAVN |
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| The helicopter mounted infantry safely dismount and join up with the Anti Tank platoon |
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| The Anti Tank platoon pores Beehive into the two PAVN companies in front of them |
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| The M113 platoon pushes towards the same infantry |
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| The second ANZAC platoon engages the sappers |
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| Whilst RcL rifles appear in the ANZAC deployment zone |
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| Mick has a lot of infantry saves to make |
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| ANZAC infantry and the 2iC take out the sappers in an assault |
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| After several bloody assaults, both PAVN companies in the centre are destroyed. |
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| But they take their toll on the M113 platoon |
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| The remnants of the rear ANZAC rifle platoon tries to take on the RcLs, which on reflection, was not a great idea |
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| The PAVN take out the M113 platoon |
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| But cannot get through the defensive fire put out by the Anti Tank platoon |
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| Defensive fire keeps the ANZACs out of an assault with the RcLs, and as it is now turn six and all the objectives were taken, the game is over. |
We decided that we would score the objectives as 2 points for both the Free World and PAVN forces (usually Free World players get 2 points and PAVN players get 1), which gave us a final result of 8-5 to the PAVN. It is always a pleasure to play Mick, and great to get a game in over the Christmas period.
I have wondered for a while if the M113 patrol was a liability, and I am now convinced they are not worth the 2 VPs they inevitably give to my opponent, next time I may try some off table artillery instead.
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